A Bug's Life

From Wikipedia, the free encyclopedia
Jump to: navigation, search
A Bug's Life
Directed by John Lasseter
Andrew Stanton
Produced by Darla K. Anderson
John Lasseter
Written by

Joe Ranft
Additional Story:
Gefwee Boedoe
Jason Katz
Jorgen Klubien
Robert Lence
David Reynolds

Andrew Stanton
Don McEnery
Bob Shaw
Starring Dave Foley
Hayden Panettiere
Kevin Spacey
Julia Louis-Dreyfus
John Ratzenberger
Frank Oz
David Hyde Pierce
Brad Garrett
Joe Alaskey
Bonnie Hunt
Madeline Kahn
Roddy McDowall
Michael McShane
Joe Ranft
Music by Randy Newman
Cinematography Sharon Calahan
Editing by George Lucas
Distributed by Walt Disney Pictures
Release date(s) November 25, 1998 (U.S.)
December 26, 1998 (AUS)
February 5, 1999 (UK)
Running time 96 min.
Language English
Budget $45 million
Money made Worldwide:
$363.3 million

Allmovie profile
IMDb profile

A Bug's Life is a 1998 movie made by Pixar. It is about the world of insects and other small creatures, and the fight between ants and grasshoppers. It is a retelling of a fable by Aesop, The Ant and the Grasshopper.

Production[change | change source]

A Bugs Life was first considered in 1988, as a short movie to be based on Aesop's fable. However, production of the short was delayed by Toy Story. Almost a year before the release of Toy Story, Disney made an agreement with Pixar to make movies together. John Lasseter, Andrew Stanton, Pete Doctor and Joe Raft brought up the idea of this abandoned project, A Bugs Life, at a lunch in late 1994.[1] The ideas for Monsters, Inc., Finding Nemo and WALL-E were also brought up at this lunch. The four decided to have the grasshoppers demand food instead of begging for it, as it is in the fable. Akira Kurosawa's Seven Samurai helped influence the project. A basic story treatment was completed in 1995. Production began soon after.

A Bugs Life had many technical challenges. One of the biggest technical triumphs was the simulation of crowds of ants. It would be impossible for an animator to animate every single ant in a crowd of thousands. So the technical supervisors came up with a computer program that would make every single ant in the crowd different in small ways; for example, different eye colour, skin colour, weight, or height. They would also build a several ants that could be animated. When randomly distributed through the crowds, these ants would appear to be blinking, talking, or looking in different directions.

References[change | change source]

  1. Price, David (2008). The Pixar Touch. New York: Alfred A. Knopf. p. 158. ISBN 0-307-26575-7.