History of video game consoles (fifth generation)

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History of video games

The fifth generation of video game consoles began in 1993 and ended in 2002.[1] The fifth generation was also called the 32-bit, 64-bit or the 3D generation of video game consoles. Throughout the fifth generation, only three consoles were among the most popular video game consoles in this era. These consoles include, the Sega Saturn (1994), the PlayStation (1994), and the Nintendo 64 (1996). In different parts of the world, console sales varied widely. However, the PlayStation was the best-selling system of the fifth generation. The 3DO, Atari Juguar, Amiga CD32 and PC-FX and other consoles were also part of this generation. However, those systems were not very successful.

The handheld game consoles of the fifth generation were not that successful. The first handheld, Sega Nomad had a lifespan of two years. The Virtual Boy only had less than one year. Both of them were discontinued. Nintendo's Game Boy Color became the best-selling handheld video console of the fifth generation. There were two updated versions of the original Game Boy Color such as the Game Boy Light (Japan only) and the Game Boy Pocket.

Bit ratings for consoles no longer mattered in this generation. However, the Nintendo 64 continued to inform others that it had 64-bit processing power. The Nintendo 64 tried to out perform the Atari Jaguar by referencing its 64-bit power. The number of "bits" in console names referred to the CPU word size. It had been used by hardware marketers as a "show of power" for many years. The fifth generation saw the increase of emulation. The development of the Internet made it possible to save and download tape and ROM images of older games. This led the seventh generation consoles to make many older games available for purchase or download.

Home systems[change | change source]

Comparison[change | change source]

Name 3DO Interactive Multiplayer Atari Jaguar Sega Saturn PlayStation Nintendo 64
Developer The 3DO Company Atari Sega Sony Nintendo
Console
3DO-FZ1-Console-Set.jpg


Atari-Jaguar-Console-Set.jpg


Sega-Saturn-Console-Set-Mk1.jpg


PSX-Console-wController.jpg


N64-Console-Set.jpg


Launch prices (USD) US$699.99[2] US$249.99 US$399.99[2] US$299.99 US$199.99
Release date NA 19931004October 4, 1993
JP 19940320March 20, 1994
EU 1994
NA 19931115November 15, 1993
JP 19941121November 21, 1994
EU Q4, 1994
JP November 22, 1994
NA May 11, 1995
EU July 8, 1995
JP December 3, 1994
NA September 9, 1995
EU September 29, 1995
AUS November 15, 1995
JP June 23, 1996
NA September 29, 1996
EU March 1, 1997
AUS March 1, 1997
Media CD-ROM Cartridge CD-ROM, cartridge (limited, Japan only) CD-ROM Cartridge, (proprietary magnetic disk via Japan-only add-on)
Best-selling game Virtua Fighter 2, 1.7 million in Japan[3] Gran Turismo, 10.85 million shipped (as of April 30, 2008)[4][5] Super Mario 64, 11.62 million (as of May 21, 2003)[6][7]
CPU ARM60 32-bit RISC CPU at 12.5 MHz "Tom" (26.6 MHz), "Jerry" (26.6 MHz) and a Motorola 68000 (13.3 MHz) Two Hitachi SuperH-2 7604 32-bit RISC processors at 28.63 MHz MIPS R3000A-compatible 32-bit RISC chip running at 33.8688 MHz NEC VR4300 64-bit at 93.75 MHz
GPU Two accelerated video co-processors 5 processors contained in 3 chips: "Tom", "Jerry" and Motorola 68000 Two custom 32-bit video display processors at 28.63 MHz 66 MIPS vector math unit in the main CPU Reality Co-Processor: MIPS R4000-based 8-bit integer vector processor at 62.5 MHz
Memory 2MB RAM, 1MB VRAM 2 MB of fast page mode DRAM(4 chips x 512 KB) 1MB SDRAM, 1MB DRAM, 6x 512KB for 3D graphics, 3D frame buffers, 2D graphics, sound, CD subsystem, BIOS ROM 2MB, 1MB VRAM, 512KB sound 4MB (8MB with Expansion Pak)
Accessories (retail)
System sales (worldwide)

2 million

500,000

9.4 million

102 million

32.93 million

Other consoles[change | change source]

Name FM Towns Marty Pioneer LaserActive Amiga CD32 Neo Geo CD PC-FX Apple Bandai Pippin
Developer Fujitsu Pioneer Commodore SNK NEC Apple
Console
FM-Towns-Marty-Console-Set.jpg


Pioneer LaserActive CLD-A100.jpg


Amigacd32.jpg


Neo-Geo-CD-Console-Set.jpg


PC-FX-Console-Set.jpg


Pippin-Atmark-Console-Set.png


Launch prices US$450 ¥89,800, US$970 US$500 US$300 US$250 US$599
Release date JP 19930220February 20, 1993
JP 19930820August 20, 1993
NA 19930913September 13, 1993
NA October 1993
EU September 1993
JP 1994
NA 1994
JP December 20, 1994
JP March 28, 1995
NA September 1, 1996
Media CD-ROM, 3½-inch floppy disk Laserdisc CD-ROM CD-ROM CD-ROM CD-ROM
Non-mass-market systems

Worldwide sales[change | change source]

Console Units sold
PlayStation 102.49 million shipped (as of March 31, 2007)[8]
Nintendo 64 32.93 million (as of March 31, 2005)[9]
Sega Saturn 9.4 million (as of May 4, 2007)[2]
3DO 2 million (as of May 4, 2007)[2]
Atari Jaguar 500,000 (as of May 15, 2007)[10]
Amiga CD32 100,000
PC-FX <100,000
Apple Bandai Pippin 42,000 (as of May 4, 2007)[11]

Handheld systems[change | change source]

Milestone titles[change | change source]

References[change | change source]

  1. "System List". GameFAQs. http://www.gamefaqs.com/systems.html. Retrieved 2012-08-15.
  2. 2.0 2.1 2.2 2.3 Blake Snow (2007-05-04). "The 10 Worst-Selling Consoles of All Time". GamePro.com. p. 1. Archived from the original on 2008-09-05. http://web.archive.org/web/20080905175406/http://www.gamepro.com/article/features/111822/the-10-worst-selling-consoles-of-all-time/. Retrieved 2007-11-25.
  3. "Japan Platinum Game Chart". The Magic Box. http://replay.web.archive.org/20071213230402/http://www.the-magicbox.com/topten2.htm. Retrieved 2007-11-25.
  4. Sony Computer Entertainment (2008-05-09). "Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide". Press release. http://asia.PlayStation.com/eng_hk/index.php?q=node/1517. Retrieved 2008-06-03.
  5. ""Gran Turismo" Series Software Title List". Polyphony Digital. April 2008. http://www.polyphony.co.jp/english/list.html. Retrieved 2008-06-03.
  6. "Mario sales data". GameCubicle.com. http://www.gamecubicle.com/features-mario-units_sold_sales.htm. Retrieved 2007-11-25.
  7. "All Time Top 20 Best Selling Games". 2003-05-21. Archived from the original on 2006-02-21. http://web.archive.org/web/20060221044930/http://www.ownt.com/qtakes/2003/gamestats/gamestats.shtm. Retrieved 2007-11-25.
  8. "PlayStation Cumulative Production Shipments of Hardware". Sony Computer Entertainment Inc. Archived from the original on 2011-05-24. http://web.archive.org/web/20110524023857/http://www.scei.co.jp/corporate/data/bizdataps_e.html. Retrieved 2008-03-22.
  9. "05 Nintendo Annual Report - Nintendo Co., Ltd." (PDF). Nintendo Co., Ltd.. 2005-05-26. p. 33. http://www.nintendo.com/corp/report/NintendoAnnualReport2005.pdf#page=33. Retrieved 2007-11-25.
  10. Greg Orlando (2007-05-15). "Console Portraits: A 40-Year Pictorial History of Gaming". Wired News. Condé Nast Publications. http://www.wired.com/gaming/gamingreviews/multimedia/2007/05/gallery_game_history?slide=28&slideView=7. Retrieved 2008-03-23.
  11. 11.0 11.1 Blake Snow (2007-05-04). "The 10 Worst-Selling Consoles of All Time". GamePro.com. p. 2. Archived from the original on 2008-09-05. http://web.archive.org/web/20080905175411/http://www.gamepro.com/article/features/111823/the-10-worst-selling-consoles-of-all-time-page-2-of-2/. Retrieved 2007-11-25.
  12. "Nintendo Adds Color to Its "Rainbow" of Products With New Game Boy Color Titles". Business Wire. October 12, 1998. http://findarticles.com/p/articles/mi_m0EIN/is_1998_Oct_12/ai_53077910/. Retrieved 2011-05-07.
  13. "The Legend of Zelda: Ocarina of Time reviews". Metacritic. http://wayback.archive.org/web/20080913071830/http://www.metacritic.com/games/platforms/n64/legendofzeldaocarina. Retrieved 2008-11-26.
  14. "IGN Top 100 Games, #001-010 (2005)". IGN. http://top100.ign.com/2005/001-010.html. Retrieved 2008-11-26.
  15. "IGN Top 100 Games, #4 (2007)". IGN. http://top100.ign.com/2007/ign_top_game_4.html. Retrieved 2008-11-26.
  16. "NP Top 200", Nintendo Power 200: 58–66, February 2006.
  17. "The Greatest 200 Games of Their Time", Electronic Gaming Monthly 200: February 2006.
  18. "All-Time Best Rankings". GameRankings. http://www.gamerankings.com/browse.html. Retrieved 2008-11-26.
  19. "Top 100 Games of All Time", Game Informer 36. August 2001.
  20. Perfect Dark for Nintendo 64 Reviews, Ratings, Credits, and More - Metacritic
  21. Perfect Dark - Nintendo 64 - IGN
  22. Perfect Dark XBLA Review - IGN
  23. "Record-Breaking Lara Croft Battles her Way Into New Guinness World Records", MCV. January 21, 2010.