|Designer(s)||Masahiro Sakurai, Satoru Iwata (Producer)|
|Platform(s)||NES/Famicom, Game Boy Advance, Virtual Console|
|Release date(s)||NES version
JP March 23, 1993
NA May 1, 1993
PAL December 9, 1993
NA February 12, 2007
PAL February 16, 2007
JP February 27, 2007
INT April 17, 2013
|Rating(s)||ESRB: E (Everyone, VC)|
|Input methods||NES controller, Wii Remote, Wii Classic Controller|
||The English used in this article may not be easy for everybody to understand. (February 2012)|
Kirby's Adventure, called Hoshi no Kabi: Yume no Izumi no Monogatari (星のカービィ夢の泉の物語 Hoshi no Kābī Yume no Izumi no Monogatari , lit. "Kirby of the Stars: The Story of the Fountain of Dreams") in Japan, is a platform video game made by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System game console. It was remade for the Game Boy Advance as Kirby: Nightmare in Dream Land.
Plot[change | change source]
After Kirby wakes up from his after-lunch nap without having any dreams, he goes to the Fountain of Dreams to investigate. In doing so, he discovers that King Dedede has stolen the Star Rod, the source of the Fountain of Dreams's power, and broken it into seven pieces, giving six fragments to his allies and keeping one himself. Without the Star Rod, all of the inhabitants of Dream Land are becoming restless and unable to dream. Kirby decides to track down the fragments of the Star Rod and bring them back to the Fountain of Dreams in order to restore everyones' dreams.
Kirby travels throughout seven worlds, battling enemies, mini-bosses, and bosses through treacherous terrain in order to collect all seven fragments of the Star Rod. Once Kirby defeats King Dedede and rebuilds the Star Rod, he places it back into the Fountain of Dreams. However, an ominous black aura fills the skies as a dark creature named Nightmare emerges from the fountain. It turns out that Nightmare had corrupted the Star Rod, and King Dedede removed the Star Rod, broke it, and spread it across Dream Land with the intention of protecting Dream Land. Nightmare then flies off into space, and King Dedede inhales Kirby and the Star Rod and spits them into the air. Kirby then uses the Star Rod to defeat both forms of Nightmare, and saves Dream Land once again.
Gameplay[change | change source]
Kirby's Adventure is a platform game. The player has to get to the end of each level by walking, jumping and flying. Each level has enemies and things that get in the way, but sometimes these things also help Kirby. If Kirby touches an enemy, he loses a health point (he has six). Sometimes Kirby meets a mini-boss, and he must beat it to go on.
Unlike the first Kirby game, Kirby's Adventure saves the game after each level. Players can go back to any level in the world that they have played by going through doors. There are seven worlds, and each world has between four and six levels, as well as a boss door and a Warp Star door. (Players can visit other worlds using Warp Stars.) Except for World 7, each world also has one or more mini-games, a place to pick up powers, and an arena where Kirby fights a mini-boss.
Kirby can do four things: Walk, jump, fly and inhale. Kirby can go as high as he wants as long as nothing blocks him, and he can fall back to the ground by exhaling. The puff of air can hurt enemies and break blocks.
Kirby can also inhale enemies and other things. He eats any food that he inhales, but enemies and other things remain in his mouth. He can either spit them back out and send them flying (hurting or destroying anything in their path), or he can swallow them. He also has a sliding move where he can kick enemies and blocks.
When Kirby swallows an enemy, he "copies" that enemy's power. Kirby's Adventure is the first game in the series to do this, and Kirby has a lot of powers he can use. Once he has a special power, he can use it to fight enemies and solve puzzles. One example of a puzzle is where Kirby uses the Fire ability to light a cannon.
Music[change | change source]
An official soundtrack was released in Japan on July 21, 1994 by Sony. The vocalist was Mako Miyata.
Remake[change | change source]
In 2002, a remake of Kirby's Adventure titled Kirby: Nightmare in Dream Land was released for the Game Boy Advance. The new version has, in addition to new visuals and sound, different minigames, a multiplayer mode, and other new features. However, it also had some criticism for the omission of certain materials that pushed the NES to its limit, and replaced by what is often considered lazy for the Game Boy Advance. For instance, the rotating pseudo-3D towers in Butter Building were removed. In addition, the difficulty is significantly lower.
A demo of Kirby's Adventure is available in Super Smash Bros. Brawl for the Wii console.