Mini Metro (video game)

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Mini Metro
Developer(s)Dinosaur Polo Club
Publisher(s)Dinosaur Polo Club, Playdigious (Android)
Designer(s)
  • Peter Curry
  • Robert Curry
  • Jamie Churchman
Programmer(s)
  • Peter Curry
  • Robert Curry
Artist(s)Jamie Churchman
Composer(s)Disasterpeace
EngineUnity
Platform(s)Browser, Linux, macOS, Windows, Android, iOS, Nintendo Switch, PlayStation 4
Release
  • Windows, OS X, Linux
  • 6 November 2015
  • Android, iOS
  • 18 October 2016
  • Nintendo Switch
  • 30 August 2018
  • PlayStation 4
  • 20 September 2019
Genre(s)Puzzle, strategy
Mode(s)Single-player, multiplayer

Mini Metro is a strategy simulation video game.[1] It is about creating an efficient subway system for a rapidly growing city.

Gameplay[change | change source]

In this game, the player designs a subway station. The object is to get the people to their requested station. The game ends when the station becomes overpopulated.[2] The game is simple at first. Over time, it becomes more complicated and challenging. The point of the game is to run the simulation as long as possible.

Layout[change | change source]

Mini Metro has a very modern layout. The subway cars are simply moving rectangles, the rails are simply lines, and the tunnels are dotted lines.

Stations[change | change source]

Mini Metro's stations each are a different shape.

Common Stations:

Shape Rarity
Circle Common
Triangle Uncommon
Square Rare

"Unique" Stations:[3]

Shape Rarity
Tear Drop Very Rare
Star Very Rare
Pentagon Very Rare
Oval Very Rare
Cross Very Rare
Diamond Very Rare
Gem Very Rare

Only one of each Unique station can appear each game.

References[change | change source]

  1. "Mini Metro". Valve Corporation. Retrieved 3 January 2015.
  2. Alec Meer (26 August 2014). "Impressions: Mini Metro". Rock Paper Shotgun Ltd. Retrieved 3 January 2015.
  3. "Mini Metro Wiki".

Other websites[change | change source]