Soulcalibur II
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| Soulcalibur II | |
|---|---|
| Developer(s) | Namco |
| Publisher(s) | Namco |
| Designer(s) | Hiroaki Yotoriyama |
| Native resolution | 720p (HDTV) (Xbox only) 480p (EDTV) 480i (SDTV) |
| Platform(s) | Arcade, GameCube, PlayStation 2, Xbox |
| Release date(s) | Arcade JP July 30, 2002 JP March 27, 2003 NA August 27, 2003 EU September 26, 2003 |
| Genre(s) | Fighting game |
| Mode(s) | Single player, Multipayer |
| Input methods | 8-way joystick, 6 buttons (arcade) DualShock Controller (PS2) GameCube Controller (GCN) Xbox Controller (Xbox) |
| Cabinet | Upright |
| Arcade system | Namco System 246 |
Soulcalibur II (ソウルキャリバーII Sourukyaribā Tsū) is a fighting video game made by Namco for the Arcades, as well as the GameCube, PlayStation 2, and Xbox game consoles. It is the third game in the Soul series of video games. Each version has its own exclusive guest character. The GameCube version has Link from Nintendo's The Legend of Zelda series, Heihachi Mishima from Namco's Tekken series of video games, and Todd McFarlane's Spawn from the comic book Spawn (comic).