The Battle for Wesnoth

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The Battle for Wesnoth (or just Wesnoth) is a strategy video game. It is designed by David White and the first released was made in June 2003. The game is available under the GPL license. The 1.10.2 version is the last release and was made the April 8, 2012.

Development[change | change source]

The game is programmed in C++. It is cross-platform and runs on AmigaOS 4, BeOS, FreeBSD, Linux, Mac OS X, Microsoft Windows, MorphOS, NetBSD, OpenBSD, RISC OS, iOS, Solaris and Android.

The project has a very big community and counts many contributors too[1]. Some developers are well-known authors of other free and open-source projects. For example, there are Eric S. Raymond[2] or Rusty Russell[3][4].

The game is translated in more than 50 languages. In 10 of them, the game is very well translated (These languages have more than 95% of messages translated[5]).

References[change | change source]

  1. Credits of the game
  2. Developer entry for Eric S. Raymond on gna.org
  3. Developer entry for Rusty Russell on gna.org
  4. Video of a talk by Rusty Russell at Australian Linux conference linux.conf.au 2007 about his work on Wesnoth, from here [1]
  5. Wesnoth translation stats

Other websites[change | change source]