The Legend of Zelda: The Wind Waker
| The Legend of Zelda: The Wind Waker | |
|---|---|
| Developer(s) | Nintendo EAD |
| Publisher(s) | Nintendo |
| Designer(s) | Eiji Aonuma (director) Shigeru Miyamoto (producer) Yoshiyuki Oyama (character designer) |
| Series | The Legend of Zelda |
| Aspect ratio | 4:3 |
| Native resolution | 480p (EDTV) 480i (SDTV) |
| Platform(s) | Nintendo GameCube |
| Release date(s) | JPN December 13, 2002 NA March 24, 2003 EUR May 3, 2003 AUS May 7, 2003 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player, two player multiplayer |
| Rating(s) | ELSPA: 3+ ESRB: E (Everyone) OFLCA: G8+ PEGI: 7+ |
| Media | 1 × GameCube Optical Disc |
| System requirements |
12 Memory Card blocks |
| Input methods | Gamepad, Game Boy Advance |
The Legend of Zelda: The Wind Waker, known in Japan as Zelda no Densetsu: Kaze no Takt (ゼルダの伝説 風のタクト Zeruda no Densetsu Kaze no Takuto, which translates into "The Legend of Zelda: Baton of Wind") is the tenth game in The Legend of Zelda group of games. It was made for the Nintendo GameCube and was sold in stores in the year 2002 in Japan and the year 2003 in America. The game takes place on a big ocean with a few small islands that the player can sail to on a boat. The game is similar to The Legend of Zelda: Ocarina of Time. The game is the first Cel-shaded Legend of Zelda game, which means the game looks like a cartoon. The game's story takes place hundreds of years after The Legend of Zelda: Ocarina of Time and the story also continues with the game's sequel, The Legend of Zelda: Phantom Hourglass.
On January 23, 2013, Nintendo announced a high definition remake of the game for the Wii U. It will include an updated art style and Miiverse support. It will be released in Fall 2013.[1]
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