Wii Fit
From Wikipedia, the free encyclopedia
| Wii Fit | |
|---|---|
| Developer(s) | Nintendo EAD |
| Publisher(s) | Nintendo |
| Designer(s) | Shigeru Miyamoto |
| Series | Wii Series |
| Engine | Wii Sports (modified) |
| Platform(s) | Wii |
| Release date(s) | JP December 1 2007[1] EU April 25 2008[2] AUS May 8 2008[3] NA May 21 2008 KOR December 6 2008 |
| Genre(s) | Exergaming |
| Rating(s) | CERO: A ESRB: E OFLC: G PEGI: 3+ |
| Media | Wii Optical Disc |
| Input methods | Wii Balance Board, Wii Remote and Nunchuk |
Wii Fit is an exercise video game made by Nintendo for the Wii game console.
Gameplay [change]
Wii Fit requires players to use an object called the Wii Balance Board to play. There are many different exercises and games, including yoga moves, sit-ups and jumping jacks, and a ball-rolling game. There is also a meditation game called Lottus focus or Zazen where the player has to sit still for three minutes whilst looking at a flame. Creepy noises happen in the background for distration, and there is even a cough. If the player makes a move, a voice will say Cut! This ends our session!
Development [change]
Wii Fit was first released on December 1, 2007 in Japan.
References [change]
- ↑ "Wii Get Fit in December". http://wii.ign.com/articles/826/826132p1.html.
- ↑ Phil Elliott (2008-02-20). "Wii Fit set for April release in Europe". GamesIndustry.biz. Eurogamer. http://www.gamesindustry.biz/content_page.php?aid=33321. Retrieved 2008-04-06.
- ↑ "Wii Fit". Nintendo. 2008-03-17. http://games.nintendo.com.au/title.php?id=1691. Retrieved 2008-04-06.