Game Boy Advance
The indigo version of the Game Boy Advance.
|Product family||Game Boy line|
|Type||Handheld game console|
|Discontinued||May 15, 2010|
|Units sold||81.51 million (as of June 30, 2010[update])|
|CPU||ARM7TDMI @ 16.78 MHz, Zilog Z80 @ 8 or 4 MHz|
|Memory||32 KB internal, 256 KB external, 96 KB VRAM|
|Display||TFT LCD, 240×160 pixels, 40.8×61.2 mm|
|Power||2 × AA batteries|
|Best-selling game||Pokémon Ruby and Sapphire, 16 million combined|
|Game Boy, Game Boy Color|
|Predecessor||Game Boy Color (1998)|
|Successor||Nintendo DS (2004)|
The Game Boy Advance, commonly abbreviated as GBA, is a 32-bit handheld video game console. It was manufactured by Nintendo. The predecessors to the Game Boy Advance were the Game Boy and Game Boy Color. The Game Boy Advance was eventually succeeded by the Nintendo DS.
Game Boy Advance SP[change | change source]
The Game Boy Advance SP is one of the two Game Boy Advance variations, first released in Japan in February 2003 and later released in North America and Europe in March 2003. It is similar to the original, but it has a "clamshell" design, meaning that it can be folded to open and close. The Game Boy Advance SP has a rechargeable battery, and it does not run on two AA batteries. The Game Boy Advance SP has a backlit screen, meaning it has a bright screen (older versions of the GBA SP have a frontlit screen).
Game Boy Micro[change | change source]
The Game Boy Micro is one of the two variations of the Game Boy Advance. It is smaller than most handhelds and is designed to fit inside coin pockets. It retains a rechargeable battery and backlit screen from the Game Boy Advance SP. The Game Boy Micro removed compatibility with original Game Boy and Game Boy Color games. It also is incompatible with the Nintendo e-Reader. The Game Boy Micro also has a removable face plate for alternative designs.
- Size: 50×101×17.2 mm (2×4×0.7 in)
- Weight: 80 g (2.8 oz)
- Processor: 32-bit 16.8 MHz ARM processor (ARM7TDMI)
- Colors: various
- Screen: 51 mm / 2 inches, backlit with adjustable brightness.
- Resolution: 240×160 pixels
- Battery: built-in rechargeable lithium-ion battery. It has up to five hours of battery life with top brightness and sound and eight hours with both features on default.
- Headphones: standard 3.5mm headphone jack
The Game Boy Micro has a switch on its right side to adjust the volume. If the player presses the L shoulder button, it can be used to adjust the backlit screen between five different brightness levels.
References[change | change source]
- Fielder, Lauren (May 16, 2001). "E3 2001: Nintendo unleashes GameCube software, a new Miyamoto game, and more". GameSpot. Retrieved July 19, 2014.
- "Game Boy Advance: It's Finally Unveiled". IGN. August 23, 2000. Retrieved July 19, 2014.
- Bramwell, Tom (March 21, 2001). "GBA Day: June 22nd". Eurogamer. Retrieved July 19, 2014.
- "Consolidated Sales Transition by Region" (PDF). Nintendo. Archived from the original (PDF) on May 1, 2016. Retrieved November 18, 2016. Cite uses deprecated parameter
- "Technical data". Nintendo of Europe GmbH.
- Rose, Mike (October 15, 2013). "Pokemon X & Y sell 4M copies in first weekend". Gamasutra. Think Services. Retrieved July 19, 2014.
- Umezu, Sugino & Konno. Interview: Transcript with Satoru Iwata. Nintendo 3DS (Volume 3 – Nintendo 3DS Hardware Concept). Assessed on March 7, 2011.
- Nintendo Game Boy Micro review". cNetUK. Retrieved on 08-20-09.