|Genre||Racing video game|
is a series of go-kart-style racing video games developed and published by Nintendo as a series of spin-offs from its trademark Mario series of video games. The first in the series, Super Mario Kart, was launched in 1992 on the Super Nintendo Entertainment System to critical and commercial success.To date, there have been four Mario Kart games for home consoles, three portable games, and three Namco co-developed games, which makes a total of eleven Mario Kart games with a twelfth one in development. The most recent game of the Mario Kart series is Mario Kart 8
Gameplay[change | change source]
In the Mario Kart series, players compete in go-kart races, controlling one of a selection of characters from the Mario franchise. Up to eight participants can compete in each race, with the exception of Mario Kart Wii, which holds twelve. One of the features of the series is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include mushrooms to give players a speed boost, coopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards. The type of weapon received from an item box is random and often influenced by the player's position in the race. For example, players lagging far behind may receive more powerful items while the leader will only receive small defensive items. This gameplay mechanic–called "rubber banding"– allows other players or computers a realistic chance to catch up to the leading player no matter how far ahead they are.
As the series has progressed, each new title has introduced new elements in order to keep the gameplay fresh. Changes typically include new items, new stages, and new methods of obtaining speed boosts, but most games have also featured a new play mechanic as well. Changes new titles have brought to the series include: Mario Kart 64 introducing 4-player racing and bringing the series into the third dimension, Mario Kart: Double Dash!!'s introducing a partner system and the Double Dash!!, Mario Kart Wii's use of motorbikes and twelve participants per race, and the newest entry into the franchise, Mario Kart 7, featuring hang gliders, submarines and a new first-person perspective as well as customizing karts.
Many course themes are repeated throughout the series. For example, most games have featured a circuit course, a desert course, a city or highway course with traffic, some form of a beach course, a stadium course, a jungle course, an ice or snow DEMONS!!!000000original courses, with the exception of Super Mario Kart and Super Circuit, which holds 20. Most races have three laps, while some games have more or less. There are also three to six original battle arenas in each game, designed exclusively for Battle mode. So far, there are 120 original courses and 30 original arenas spread throughout these seven games. Additionally, there are 48 Retro courses and 10 Retro arenas. These consist of older material recreated for newer games.
Recurring items[change | change source]
Modes of play[change | change source]
Each Mario Kart game features a variety of different modes. The following modes recur most often in the series:
- Grand Prix – players compete in various "cups," groups of several courses each. Players earn points according to their finishing position in each race, and the player with the most points at the end of the cup wins a trophy. In some games, a ranking system is also included to determine the player's overall performance.
- Time Trial – (single player) the player attempts to complete any course in the fastest time possible with three mushrooms to be used at anytime during the run. The best time is then saved as a ghost, in which the player can compete against in later runs.
- VS – multiple human players compete against each other on any course with custom rules. Also playable in single player mode since Mario Kart DS.
- Battle – players use race items to battle each other in a closed arena. Each player starts the battle with three balloons and loses a balloon with every hit sustained; the last player possessing at least one balloon wins the match. In later installments, other battles have been added including throwing Bob-ombs at opponents, collecting Shine Sprites (an object found in Super Mario Sunshine) and coins. In Mario Kart Wii and Mario Kart 7, the battles have a time limit. Since Mario Kart DS, battle mode is playable in both single and multiplayer.
List of Mario Kart games[change | change source]
Console games[change | change source]
- Super Mario Kart (1992, Super Nintendo Entertainment System, Virtual Console)
- Mario Kart 64 (1996, Nintendo 64, Virtual Console)
- Mario Kart: Super Circuit (2001, Game Boy Advance, 3DS Virtual Console)
- Mario Kart: Double Dash!! (2003, Nintendo GameCube)
- Mario Kart DS (2005, Nintendo DS)
- Mario Kart Wii (2008, Wii)
- Mario Kart 7 (2011, Nintendo 3DS)
- Mario Kart 8 (2014, Wii U
- "Mario Kart 8 Deluxe"* (2017, Nintendo Switch)
Arcade games[change | change source]
- Mario Kart Arcade GP (2005, Arcade) (Co-developed by Namco)
- Mario Kart Arcade GP 2 (2007, Arcade) (Co-developed by Namco)
- Mario Kart Arcade GP DX (2013, Arcade) (Co-developed by Namco)
Other appearances[change | change source]
Several Mario Kart-related items appear in the Super Smash Bros. series, with Super Smash Bros. Brawl in particular featuring a stage based on one of Mario Kart DS's courses. Certain courses from the series have also appeared in F-Zero X, Itadaki Street DS, Mario & Sonic at the Olympic Winter Games, Fortune Street and Mario & Sonic at the London 2012 Olympic Games. Various items from the series can also be seen in games such as Nintendogs and Animal Crossing.
Characters[change | change source]
- This character is unlockable.
- This character is only playable in VS Mode or Nintendo DS/3DS Download Play.
Merchandise[change | change source]
Mario Kart has had a range of merchandise released. This includes a Scalextric style Mario Kart DS Figure-8-Circuit. It comes with Mario and Donkey Kong figures, while a Wario and a Luigi are available separately. It also includes CD soundtracks. A line of remote-controlled karts are available in stores. Each kart has a Game Boy Advance-shaped controller. It features forward driving and rotates when put in reverse, instead of steering. The current line-up of karts is Mario, Donkey Kong and Yoshi. There are three large karts that depict the same trio. These karts are controlled by a GameCube controller shape. Japanese figurines of Mario, Luigi, Peach, Toad, Yoshi, Wario, Donkey Kong, and Bowser are also available for purchase as well as for Mario Kart 64, figures of Mario, Luigi, Wario, Bowser, Donkey Kong, and Yoshi were made by Toybiz. There is also a land-line telephone featuring Mario holding a lightning bolt while seated in his Kart, as seen here. K'Nex has released Mario Kart Wii sets, with Mario, Luigi, Yoshi, and Bowser in karts and bikes. Club Nintendo also released merchandise with a platinum soundtrack from Mario Kart Wii and three gold trophies from Mario Kart 7.
Reception[change | change source]
Guinness World Records awarded the Mario Kart series with five world records in the Guinness World Records: Gamer's Edition 2008, including "First Console Kart Racing Game" and "Best Selling Handheld Racing Game." Guinness World Records ranked the original Super Mario Kart number 1 on the list of top 50 console games of all time based on initial impact and lasting legacy.
References[change | change source]
- Crecente, Brian (2009-26-2). "Mario Kart: Most Influential Video Game in History." Kotaku. Retrieved 2012-1-27.
- Dan. "Mario Kart Franchise Retrospective". WatchMojo.com. Retrieved February 5, 2012.
- "Virtual Console バーチャルコンソール" (in Japanese). Nintendo. Retrieved 2008-07-14.
- "Download New BIT.TRIP Kicks, Speeding Karts, Magic Castles and More". Nintendo of America. November 23, 2009. Retrieved November 23, 2009.
- "Smash Bros. DOJO!!". Smashbros.com. Retrieved 2012-09-21.
- "K'NEX Mario Kart Wii Building Sets". Knex.com. 2011-10-20. Retrieved 2012-09-08.
- Nintendo Power 250th issue!. South San Francisco, California: Future US. 2010. p. 47.
- Ivan, Tom (2009-02-28). "Guinness ranks top 50 games of all time". Computer and Video Games. Retrieved 2009-03-14.