Jump to content

Rayman Origins

From Simple English Wikipedia, the free encyclopedia
Rayman Origins
Developer(s)Ubisoft Montpellier Edit this on Wikidata
Publisher(s)Ubisoft Edit this on Wikidata
Director(s)Michel Ancel
Sebastien Morin Edit this on Wikidata
Composer(s)Christophe Héral Edit this on Wikidata
EngineUbiArt Framework Edit this on Wikidata
Microsoft Windows
Nintendo 3DS
PlayStation 3
PlayStation Vita
Xbox 360 Edit this on Wikidata
Genre(s)Platform Edit this on Wikidata
co-op mode Edit this on Wikidata

Rayman Origins is a platform video game developed by Ubisoft for Playstation 3, Xbox 360, Nintendo Wii, Nintendo 3DS, Playstation Vita and Microsoft Windows, is considered the continuation of Rayman 3: Hoodlum Havoc, the sequel Rayman Legends was launched on 2013.

Development[change | change source]

The game was originally planned to be downloaded in format of chapters and released on ends of 2010, but the game was delayed by undefined time, on April of 2011 the project was declared by Ubisoft as "Not Dead"

In May on an interview with Michel Ancel was announced that the game will be released at ends of 2011, finally the game was released on physical format.