Rocket Power: Team Rocket Rescue

From Simple English Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Rocket Power: Team Rocket Rescue
Developer(s)Darkblack
Publisher(s)THQ
Producer(s)Nickelodeon
Jon Osborn
Carolina Beroza (Senior Producer)
Derek C. Smith (Assistant Producer)
Programmer(s)Gary James Gray (Lead Programmer)
Tony Robson
Ian Sidor
Artist(s)Adam Smith
John A. Gibson
Stuart Flint
Dean Liddle
Composer(s)Cate Pelose
SeriesRocket Power
Platform(s)PlayStation
Release
  • NA: 4 September 2001
  • PAL: 21 March 2002
Genre(s)Sports
Mode(s)Single-player and Multiplayer

Rocket Power: Team Rocket Rescue was a video game developed by Darkblack Ltd and published by THQ across multiple platforms. Here the gang's object is to help Raymundo keep Rocket Boards in business by helping with its publicity, thus hopefully staving off Sno-Mart's predatory tactics.

Description[change | change source]

Rocket Power: Team Rocket Rescue is a game designed to represent the Nickelodeon Rocket Power license. In the game, you take control of the popular characters Otto and Reggie Rocket, and their friends "Squid" and "Twister". The main focus of story mode is following their adventure to get the Rocket's father's board business more customers by entering xtreme sports competitions under his sponsorship. The more they win, the more people will want to buy Ray's gear. Story mode tasks include part collecting, snowboard slalom, and high score challenges. Each level is timed and the tasks must be completed before time is up. The is also a free play mode which allows players to learn the levels and moves, and face off against one other friend.

Reference[change | change source]

https://www.amazon.com/Rocket-Power-Team-Rescue-Playstation/dp/B00005LOYH

https://tcrf.net/Rocket_Power:_Team_Rocket_Rescue

https://www.ebay.com/p/8148