Sega Technical Institute

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Sega Technical Institute
Division
IndustryVideo game industry
SuccessorSega of America Product Development
Founded1991; 30 years ago (1991)
Defunct1996
Headquarters
Palo Alto and Redwood City, California
,
United States
Key people
ParentSega of America

Sega Technical Institute (STI) was an American development division of Sega. It was created by Mark Cerny in 1991. They wanted to combine good Japanese developers, including Sonic Team programmer Yuji Naka and his team, with new American developers. STI created many Sonic the Hedgehog games, as well as other games for the Sega Genesis. It closed in late 1996.

Games developed by STI are important in the history of the Genesis, and many were well-received or sold well. Developers have described STI as a unique workplace that did not fit into Sega's corporate structure, and have fond memories of the environment.

Games created[change | change source]

Game[1][2] Year released[1][2] STI development team[1][2]
Dick Tracy 1991 American
Kid Chameleon 1992 American
Greendog: The Beached Surfer Dude! 1992 American
Sonic the Hedgehog 2 (with Sonic Team) 1992 Both
Sonic Spinball 1993 American
Sonic the Hedgehog 3 (with Sonic Team) 1994 Japanese
Sonic & Knuckles (with Sonic Team) 1994 Japanese
Comix Zone 1995 American
The Ooze 1995 American
Die Hard Arcade (with Sega-AM1) 1996 American
Sonic X-treme Cancelled American

References[change | change source]

  1. 1.0 1.1 1.2 Day, Ashley (2007). "Company Profile: Sega Technical Institute". Retro Gamer. No. 36. Imagine Publishing. pp. 28–33.
  2. 2.0 2.1 2.2 Horowitz, Ken (June 11, 2007). "Developer's Den: Sega Technical Institute". Sega-16. Ken Horowitz. Archived from the original on April 8, 2016. Retrieved April 16, 2014.