The Legend of Zelda: Twilight Princess

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The Legend of Zelda: Twilight Princess
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Eiji Aonuma
Producer(s) Shigeru Miyamoto
Designer(s) Eiji Aonuma (Director)
Shigeru Miyamoto (Producer)
Aya Kyogoku (Script Director)
Yoichi Yamada (Memory Management Director)
Takumi Kawagoe (Cinema Scene Director)
Satoru Takizawa (Art Director)
Atsushi Miyagi (Landscape Design)
Yusuke Nakano (Character Design and Artwork)
Toru Minegishi (Music Composer)
Artist(s) Yusuke Nakano[*]
Composer(s) Tōru Minegishi[*]
Series The Legend of Zelda
Engine Modified version of The Legend of Zelda: The Wind Waker[1]
Platform(s) Wii, Nintendo GameCube
Release Wii
NA: November 19, 2006
JPN: December 2, 2006
AUS: December 7, 2006
EUR: December 8, 2006
KOR: August 27, 2009
Nintendo GameCube
JPN: December 2, 2006
NA: December 11, 2006
EUR: December 15, 2006
AUS: December 19, 2006
KOR: August 27, 2009
Genre(s) Action-adventure
Mode(s) Single-player

The Legend of Zelda: Twilight Princess (ゼルダの伝説 トワイライトプリンセス, Zeruda no Densetsu Towairaito Purinsesu) is a video game in The Legend of Zelda group of games. The game is both for the Nintendo GameCube and for the Nintendo Wii. The game is played like most of the past Zelda games, but in this game a player can also change into a wolf using the magic power of Midna, a person who helps the player in the game. The Legend of Zelda: Twilight Princess was liked by many people and sold more than a million copies. Players still get the Master Sword like in many other Zelda games. The Official Nintendo Magazine said it was the 16th best Nintendo game of all time. [2]

References[change | change source]

  1. "E3 2004: New Legend of Zelda Details". IGN. 2004-05-12. Retrieved 2006-12-05. 
  2. "Top 100 Nintendo Games list". ONM. 2009-02-25. Retrieved 2009-02-25.