The Lion King: Simba's Mighty Adventure

From Simple English Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Disney's The Lion King: Simba's Mighty Adventure
Developer(s)Paradox Development (PlayStation)
Torus Games (Game Boy Color)
Publisher(s)Activision
SeriesThe Lion King
Platform(s)PlayStation
Game Boy Color
Release
  • NA: December 22, 2000
  • EU: March 9, 2001
Genre(s)Platformer
Mode(s)Single-player

Disney's The Lion King: Simba's Mighty Adventure is a video game based on The Lion King and The Lion King II: Simba's Pride, released for the PlayStation and Game Boy Color on December 22, 2000. Unlike the previous The Lion King video game, it adhered more closely to the events in the film and the storyline carried on into The Lion King II: Simba's Pride. The bosses Simba faces in this game are Scar and Zira.

Gameplay[change | change source]

The game's gameplay varied between the two consoles.

PlayStation[change | change source]

Due to the PlayStation console's 3D polygon graphics, the gameplay became slightly more varied. Simba's capabilities are identical to the first The Lion King video game in which he can growl, leap, roll and run.

Game Boy Color[change | change source]

The game is mostly a side-scrolling platformer with occasional levels where the camera is top-down. The gameplay is very similar to the first The Lion King video game, in which the player takes control of Simba and must leap and run between platforms while fighting enemies and avoiding pitfalls. During levels Simba can collect pawprint-shaped tokens which add to the overall score.

Voice Cast[change | change source]

Graphics and sound[change | change source]

PlayStation[change | change source]

In the PlayStation version, voices, music and sound effects from the film were used. Clips from the film are placed between levels although many of the lines were redubbed by other Lion King related actors, including but not limited to Cam Clarke, Shaun Fleming, Vanessa Marshall, Jim Cummings, and Kevin Schon.

Game Boy Color[change | change source]

In the Game Boy Color version of the game there was only one piece of music used on every level. Some of the animation for both adult Simba and cub Simba was recycled from the previous The Lion King video game.

Reception[change | change source]

The PlayStation release of the game generally received good reviews but was criticized for being too short and for repetitive level designs.

References[change | change source]

  1. ↑ "The Lion King: Simba's Mighty Adventure On GameVortex.com".