Tomb Raider II

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Tomb Raider II
Developer(s)Core Design
Publisher(s)Eidos Interactive
Designer(s)Tomb Raider II:
Gavin Rummery (lead programmer),
Neil Boyd and Heather Gibson (level designers),
Stuart Atkinson (lead animator),
Joss Charmet (character models)
Golden Mask:
Philip Campbell, Rebecca Shearin and Kris Renkewitz (level designers)
Richard Flower (programmer)
Programmer(s)Gavin Rummery Edit this on Wikidata
Composer(s)Nathan McCree (music and sound effects)
SeriesTomb Raider Edit this on Wikidata
EngineTomb Raider
Platform(s)PlayStation, Windows 95, Macintosh, PlayStation Network
ReleaseTomb Raider II:

November 1997
Golden Mask:

April 1999
Genre(s)Third-person shooter/platform
Mode(s)Single player

Tomb Raider II is a video game in the Tomb Raider series and is the sequel to Tomb Raider. Made by Core Design and published by Eidos Interactive, the game was released for PlayStation, Windows 95 in November 1997, Macintosh in 1998 and on the PlayStation Network in 2009.