WWF No Mercy

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WWF No Mercy
Developer(s)Asmik Ace Entertainment
AKI Corporation
Director(s)Hideyuki Iwashita
Designer(s)Kenji Kimura
Programmer(s)Kudou Masaaki
Composer(s)Kouji Niikura
Platform(s)Nintendo 64
  • NA: November 14, 2000[1]
  • EU: December 15, 2000
Mode(s)Single player, multiplayer

WWF No Mercy is a professional wrestling video game developed by Asmik Ace Entertainment and AKI Corporation and published by THQ. The game was released on the Nintendo 64. It is named after the yearly World Wrestling Federation (now WWE) pay-per-view event of the same name.

It was released on November 17, 2000 in North America[1] and on December 15, 2000 in Europe.[1] It is a sequel to the 1999 video game, WWF WrestleMania 2000.

Reception[change | change source]

IGN rated the game a 9 out of 10 and said "No Mercy is a terrific game from top to bottom. The game mechanics are sound, the animation is fantastic, the characters are very responsive and there's a tremendous amount of game modes.”[2]

GameSpot gave the game a 7.7 out of 10 and stated "If you're still drooling over Wrestlemania 2000, then the roster updates, graphical refinements, bonus secrets, and new modes found in WWF No Mercy should be more than enough to keep you going for another year."[3]

References[change | change source]

  1. 1.0 1.1 1.2 IGN Staff (2000-11-17). "10 Best New N64 Games to Own this Holiday Season". IGN. Retrieved 2023-05-29.
  2. "WWF No Mercy Review". IGN. Retrieved 2013-12-05.
  3. "WWF No Mercy Review". GameSpot. Retrieved 2013-12-05.