Warcraft III: Reign of Chaos

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Warcraft III: Reign of Chaos
Developer(s)Blizzard Entertainment
Publisher(s)Blizzard Entertainment
Director(s)Frank Pearce Jr.
Producer(s)Chris Sigaty
Designer(s)Rob Pardo
Writer(s)Chris Metzen
Composer(s)
  • Tracy W. Bush
  • Derek Duke
  • Glenn Stafford
SeriesWarcraft
Platform(s)Microsoft Windows, Classic Mac OS, Mac OS X
Release
  • NA: July 3, 2002
  • EU: July 5, 2002
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Warcraft 3 is a real-time strategy game created by Blizzard Entertainment released on July 2, 2002 and is a sequel to Warcraft 2: Tides of Darkness. The base version of the game is Warcraft 3: Reign of Chaos and has a supplemental expansion version, Warcraft 3: The Frozen Throne.

Gameplay[change | change source]

In Warcraft 3, players control small armies of units of a specific race and are tasked with various objectives based on scenario to achieve victory. The common available to play races are Night elf, Human, Undead, and Orc which all have their own unique units. Armies are comprised of 1-3 primary hero units with special abilities, and anywhere from 1-80 additional units to combat other monsters or units. The primary goal of each Warcraft 3 game is to destroy your opponent's base and units with your own units, rendering them unable to fight back. Warcraft 3 features both a single player campaign and online multiplayer gameplay, which includes custom user-made arcade games that use assets from the base game.