File:Rendering techniques example, ray tracing, radiosity, photon mapping, POV-Ray.png

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Summary

Description
English: A 3D rendered image using ray tracing, radiosity and photon mapping, rendered by the POV-Ray program.

The smoothness of the meshes used for the cows has been increased using subdivision. The scene uses very simple lighting, and uniform background colors, to make it easier to interpret differences in global illumination.

Radiosity was used to simulate indirect illumination, and photon mapping was used for caustics. The area under the cows is now realistically lit, and the glass cow has a shadow. The caustics are much more detailed and realistic-looking than the ones rendered by path tracing in Blender's Cycles renderer. It took almost three minutes to render (no GPU acceleration used).
Date
Source

Own work

Cow model used in the 3D scene: public domain (CC0), by Keenan Crane, from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/
Author KaiaVintr

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28 January 2024

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Date/TimeThumbnailDimensionsUserComment
current23:44, 28 January 2024Thumbnail for version as of 23:44, 28 January 20242,048 × 1,536 (1.19 MB)KaiaVintrUploaded own work with UploadWizard

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