Cookie Clicker

From Simple English Wikipedia, the free encyclopedia

Cookie Clicker is a JavaScript-based incremental game made by French programmer Julien Thiennot.[1]

The point of the game is to bake cookies as fast as possible. To start the game, a player burns cookies by clicking on a giant cookie. One cookie is gained each time it is clicked. With sufficient cookies to use as currency, a player can buy items and upgrades that will bake more cookies. They will also increase the number of cookies per click.[2] There is no true end to the game.

References[change | change source]

  1. Crecente, Brian (September 30, 2013). "The cult of the cookie clicker: When is a game not a game?". Polygon. Retrieved 9 December 2015.
  2. Makedonski, Brett (25 September 2013). "Cookie Clicker gets inside your psychological kitchen". Destructoid. Archived from the original on 26 September 2013. Retrieved 29 September 2013.