Defense of the Ancients

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Defense of the Ancients
Designer(s) "Eul"(2003)
Steve "Guinsoo" Feak (2003-2005)
"IceFrog" (2005-present)
License Freeware
Platform(s) Mac OS, Mac OS X, Windows
Latest release 6.74c / March 21, 2012 (2012-03-21)[1]
Genre(s) Mod
Mode(s) Multiplayer with 2-10 players
Single-player (AI versions)
Input methods Keyboard and Mouse

Defense of the Ancients (often called DotA) is an unofficial map of the game Warcraft III: Reign of Chaos and the expansion pack Warcraft III: The Frozen Throne. It is not technically supported by Blizzard Entertainment. This is a team strategy game that is intended mainly for teams of three against three or five against five. More rarely it is for teams of two or one on one.

Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[2] Valve Corporation developed the sequel, Dota 2.

Gameplay[change | change source]

The main task of the players is to enter the enemy team's base, and destroy the main building called "Ancient". Every 30 seconds the main buildings spawn minions that automatically go and attack all enemy units in their way. With their help you can push the enemy base and kill enemy heroes faster. Towers and other structures protect this building. Players must destroy these first because until then, the main building is unable to be destroyed. The team who destroys the opposing team's building automatically wins. The player controls a hero with whom they advance to the opponent's base. Your hero becomes more powerful with time, you must gather experience and gold because then you are abbe to buy powerful items. The forces of both sides are the same, except for differences in the ability of players. You can choose from over hundred different characters with different abilities. Heroes are divided to a several classes

  • Tanks ( Heavy armored heroes with good hit points gain per level )
  • Nukers ( Heroes with spells that dealt massive damage )
  • Carries ( Heroes who are very good damage dealers in late game )
  • Supports ( Heroes that can support another heroes with spells like healing )

The map is balanced and axially symmetrical.

References[change | change source]