Katamari Damacy

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Katamari Damacy
Developer(s) Namco
Publisher(s) Namco
Designer(s) Keita Takahashi
Aspect ratio 480i (SDTV)
Platform(s) PlayStation 2
Release date(s) JP March 18, 2004
SK August 12, 2004
NA September 22, 2004
Genre(s) Third-person puzzle-action
Mode(s) Single-player, multiplayer
Rating(s) CERO: All Ages
KMRB: All Ages
ESRB: E (Everyone)
Media DVD (1)
Input methods DualShock

Katamari Damacy (塊魂 Katamari Damashii?, lit. "Clump Spirit") is a third person puzzle-action video game made by Namco for the PlayStation 2 game console. It's had many sequels, including We Love Katamari, Me & My Katamari, and Beautiful Katamari.

What happens[change | change source]

In the game, you play as a small human-like being, who is a prince. His father is the king of the cosmos.[1] In the beginning, the king destroys all of the stars in the galaxy without meaning to do so. He then asks his son to take a magic ball (the Katamari). The king then sends the prince to Earth. The ball can make things stick to it. The point of the game is to roll enough things onto the ball. Once this limit is reached, the Katamari is sent to the king for evaluation. If it is big enough, the ball will float into the air and turn into a star.[1]

What people thought about the game[change | change source]

The game got really good ratings. IGN rated the game 85.75%.[2] Gaming Age gave it a B+.[3] GameSpot's review said that it was "far and away one of the strangest, most original games to come along in years".[1]

References[change | change source]