Pitfall!
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| Pitfall! | |
|---|---|
| Developer(s) | Activision |
| Publisher(s) | Activision |
| Distributor(s) | Craig Houston, Dave Anthony, David S. Goyer (consultant) |
| Designer(s) | David Crane |
| Engine | IW engine |
| Platform(s) | Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, Intellivision, Sega SG-1000 |
| Release date(s) | September 1982 |
| Genre(s) | Platforming |
| Mode(s) | Single-player |
| Media | Cartridge |
| System requirements |
= |
Pitfall! is a 1982 platforming video game made by Activision for Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, Intellivision and the Sega SG-1000. The game was a best seller for the Atari 2600, with over 4 million copies sold.
In the game the player has to maneuver a character who is known as Harry through a maze-like jungle where he has to attempt to recover 32 treasures in a 20-minute time period while he avoid many hazards including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles.