Star Fox 2

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Star Fox 2
Developer(s) Nintendo
Argonaut Software[1]
Publisher(s) Nintendo
Director(s) Katsuya Eguchi
Producer(s) Shigeru Miyamoto
Composer(s) Kozue Ishikawa
Yumiko Kanki
Series Star Fox
Platform(s) Super Nintendo Entertainment System (unpublished)
Release date(s) Cancelled
Genre(s) Shooter game
Mode(s) Single-player, multiplayer

Star Fox 2 is a cancelled video game that was going to be released for the Super Nintendo Entertainment System. It was going to be the second game in the Star Fox series and the sequel to Star Fox. It was going to be released in the summer of 1995. The game was cancelled because the Nintendo 64 was going to be released the following year.[2]

Gameplay[change | change source]

The gameplay of Star Fox is very different from the first Star Fox game. Instead of going on a path with the same missions each time, the player moves freely on a map screen of the Lylat system.[3] When the player's ships hit an enemy, the screen switches to an action screen with gameplay like the first Star Fox game. Once the player completes what they have to do, they are taken back to the map screen to go to another area.[4]

The player's goal is to destroy all of the enemies on the map while defending Corneria (seen in the lower left corner of the map). The player has to stop Corneria's damage level from reaching 100% from enemy attacks.

References[change | change source]

  1. Jarratt, Steve. ed. News: Starfox II In Progress. Edge magazine. Issue 3. Pg.8. December 1993
  2. G., Evan (2006-01-01). "Starfox2". SNES.net. http://www.arwinglanding.net/articles.php?page=writeups/dylan.
  3. IGN Editorial Team (2006-04-11). "Top 10 Tuesday: Modern Vaporware". IGN. http://psp.ign.com/articles/701/701365p1.html.
  4. TOTAL! Magazine (March 1995). "TOTAL! magazine Star Fox 2 preview scans". http://www.anthrofox.org/starfox/sf2/index.html.