1080° Snowboarding
Appearance
1080° Snowboarding | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Masamichi Abe Mitsuhiro Takano |
Producer(s) | Shigeru Miyamoto |
Programmer(s) | Giles Goddard Colin Reed |
Artist(s) | Yoshitaka Nishikawa |
Composer(s) | Kenta Nagata |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Snowboarding |
Mode(s) | Single-player, multiplayer |
1080° Snowboarding is a video game about snowboarding. It was made in 1998 by Nintendo EAD for the Nintendo 64. It was made again in 2008 for the Virtual Console. The person playing the game has to make a snowboarder jump and do tricks.
Nintendo told people about the game in November 1997.[1] It took 9 months to make the game. It got an award from the Academy of Interactive Arts & Sciences.[2] The game got a sequel named 1080° Avalanche. It was made in 2003 for the Nintendo GameCube.[3]
References
[change | change source]- ↑ IGN staff (21 November 1997). "Head for the Slopes". IGN. Ziff Davis. Archived from the original on 15 September 2007. Retrieved 12 February 2021.
- ↑ "Console Sports Game of the Year". Academy of Interactive Arts & Sciences. Archived from the original on 7 March 2008. Retrieved 12 February 2021.
- ↑ O'Neill, Jamie (October 20, 2009). "1080° Avalanche Review (GCN)". Nintendo Life. Retrieved June 14, 2019.