The English used in this article or section may not be easy for everybody to understand. (February 2012)
Artificial life (commonly Alife or alife) is a field of study that looks at systems related to life, its processes, and its evolution. This is done with simulations using computer models, robotics, and biochemistry. There are three main kinds of alife, named for their approaches: soft, (from software); hard, (from hardware); and wet (from biochemistry). Artificial life simulates traditional biology by trying to recreate biological phenomena. It is common for "artificial life" to refer to soft alife in specific.
References[change | change source]
- ↑ "Dictionary.com definition". Retrieved 2007-01-19.
- ↑ Mark A. Bedau (November 2003). "Artificial life: organization, adaptation and complexity from the bottom up" (PDF). TRENDS in Cognitive Sciences. Retrieved 2007-01-19.
- ↑ Andrew Adamatzky and Maciej Komosinski (2005). Artificial Life Models in Software. New York: Springer-Verlag. ISBN 978-1-85233-945-6. Retrieved 2007-01-19.[permanent dead link]
- ↑ Christopher Langton. "What is Artificial Life?". Archived from the original on 2007-01-17. Retrieved 2007-01-19.
- ↑ John Johnston, (2008) "The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI", MIT Press