The point of the game is to bake cookies as fast as possible. To start the game, a player bakes cookies by clicking on a giant cookie. One cookie is gained each time it is clicked. With sufficient cookies to use as currency, a player can buy items and upgrades that will bake more cookies. They will also increase the number of cookies per click. There is no true end to the game.
References[change | change source]
- Crecente, Brian (September 30, 2013). "The cult of the cookie clicker: When is a game not a game?". Polygon. Retrieved 9 December 2015.
- Makedonski, Brett (25 September 2013). "Cookie Clicker gets inside your psychological kitchen". Destructoid. Retrieved 29 September 2013.