Eggerland Episode 0: Quest of Rara

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Eggerland Episode 0: Quest of Lala
Developer(s)Avit
Publisher(s)HAL Laboratory
Platform(s)Microsoft Windows
Release
  • JP: November 16, 1996
Genre(s)Puzzle game
Mode(s)Single-player

Eggerland Episode 0: Quest of Lala (エッガーランド - エピソード 0 - Quest of Rara, Eggārando Episōdo 0 - Quest of Rara) is a puzzle video game by HAL Laboratory for Microsoft Windows that came out in 1996. It is part of Eggerland, a video game series from Japan. It is a demo of Eggerland for Windows 95, the 1st of 2 games on Windows, which came out on December 1996, with 30 stages. The full game has 194 stages. On June 15, 2000, the version of Eggerland for Windows 95 made for Windows 98 came out as Revival! Eggerland, and for Windows ME on November 2001.[1]

Information[change | change source]

This game features much more advanced graphics than the previous Eggerland games. Most of them came out on home consoles that could only do graphics less advanced than most personal computers can do.

The game is saved instead of using passwords, making it easier for players to continue from where they were.

A new object called a Crystal Framer was added. It can be pushed, as can an Emerald Framer, and it blocks enemy movements and shots. However, when Rara, known as Lala outside of Japan, shoots a shot, it is reflected clockwise or counter-clockwise, depending on the type of Crystal Framer, allowing her to put monsters such as Medusas or Don Medusas in eggs.

Construct Mode[change | change source]

The game can be used to make level maps using "Construct Mode". All of the enemies, options and the terrains and their music that are available in the main game are available. These files are saved as CONSTRUCT.TXT, and can be emailed to friends. They can also be shared online, which is normal in many Eggerland communities. Eggerland for Windows 95 and Revival! Eggerland haVE more available terrains and music files, but all releases can load the same files. However, Eggerland 0 does not show their new terrain objects.

CONSTRUCT.TXT is played by default. If it is named EGGLAND1.MAP (for Eggerland for Windows 95/Revival! Eggerland) or EGGLAND0.MAP (for Episode 0) instead, custom maps can be played by selecting New Game. Playing a custom map as a .MAP file instead of a .TXT file allows progress to be saved at any time, which is mainly helpful for long and difficult maps. However, the game's original file must be changed to something else, such as EGGLAND1.ORIGINAL.MAP, to not overwrite the file.

References[change | change source]

  1. "An Eggerland project designed by Jesse Brown". archive.is. Archived from the original on 2007-11-03. Retrieved 2018-01-05.