|Cube (3-cube)||Tesseract (4-cube)|
In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3). It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length. A unit hypercube's longest diagonal in n dimension is equal to .
An n-dimensional hypercube is also called an n-cube or an n-dimensional cube. The term "measure polytope" is also used, notably in the work of H. S. M. Coxeter (originally from Elte, 1912), but it has now been superseded.
The hypercube is the special case of a hyperrectangle (also called an n-orthotope).
A unit hypercube is a hypercube whose side has length one unit. Often, the hypercube whose corners (or vertices) are the 2n points in Rn with each coordinate equal to 0 or 1 is called "the" unit hypercube.
Construction[change | change source]
A hypercube can be defined by increasing the numbers of dimensions of a shape:
- 0 – A point is a hypercube of dimension zero.
- 1 – If one moves this point one unit length, it will sweep out a line segment, which is a unit hypercube of dimension one.
- 2 – If one moves this line segment its length in a perpendicular direction from itself; it sweeps out a 2-dimensional square.
- 3 – If one moves the square one unit length in the direction perpendicular to the plane it lies on, it will generate a 3-dimensional cube.
- 4 – If one moves the cube one unit length into the fourth dimension, it generates a 4-dimensional unit hypercube (a unit tesseract).
This can be generalized to any number of dimensions. This process of sweeping out volumes can be formalized mathematically as a Minkowski sum: the d-dimensional hypercube is the Minkowski sum of d mutually perpendicular unit-length line segments, and is therefore an example of a zonotope.
Related pages[change | change source]
- Simplex - the n-dimensional analogue of the triangle
- Hyperrectangle - the general case of the hypercube, where the base is a rectangle.
Notes[change | change source]
Other websites[change | change source]
- Eric W. Weisstein, Hypercube at MathWorld.
- Eric W. Weisstein, Hypercube graphs at MathWorld.
- Olshevsky, George, Measure polytope at Glossary for Hyperspace.
- www.4d-screen.de (Rotation of 4D – 7D-Cube)
- Rotating a Hypercube by Enrique Zeleny, Wolfram Demonstrations Project.
- Stereoscopic Animated Hypercube