|Type||Limited liability company Subsidiary|
|When it was created||May 1982|
|People who started it||George Lucas|
|Headquarters||Letterman Digital Arts Center|
San Francisco, California, United States
|Things made||List of LucasArts games|
|Employees||Less than 10|
(The Walt Disney Company)
History[change | change source]
Early years (1982-1987)[change | change source]
Lucasfilm Games could not develop Star Wars games in its early years because Atari had the license for Star Wars and because of that, Lucasfilm Games had to develop unique games and had their first projects published by other companies. Lucasfilm's early titles include: Ballblazer and Rescue on Fractalus both games were released in 1984, Koronis rift released in 1985.
In 1987, Lucasfilm Games created the SCUMM engine which stands for ''Script Creation Utility for Maniac Mansion'' which would be used in many of LucasArt's future adventure games. The SCUMM engine was first developed for the game Maniac Mansion which was released in 1987.
Acquisition by Disney[change | change source]
References[change | change source]
- "Disney to Shut LucasArts Videogame Unit". The Wall Street Journal. 2013-04-03. Retrieved 2013-04-18.
- LucasArts (June 20, 2000). "LucasArts Entertainment Company Names New Director Of Business Affairs". Press release. http://www.lucasarts.com/company/release/news20000620.html. Retrieved 2009-08-30.
- "Tiny Death Star Available For Android". The International House of Mojo. 2013-10-11. Retrieved 2013-10-12.
- "LucasArts | Milestones". web.archive.org. 2004-06-06. Retrieved 2019-07-05.