Overview[change | change source]
Indie game has no true definition, but has certain features, they are often made by one person or a small team, often smaller then mainstream titles, often not getting money from a publisher. But being without a publisher means that they have no-one telling them what they can and can't do, giving them much more freedom to make a game they want to make. But making a Indie game does not mean they have no publisher. Indie game developers often go to crowd-funding sites to help fund the game, but often make very little profit.
History[change | change source]
Indie games started on PCs where it currently remains. Indie games become popular as shareware. But as better technologies came out people began to expect more from these small teams, indie games have seen a huge rise in the later half of the 2000s.
References[change | change source]
- Plunkett, Luke. "Why Minecraft Is So Damn Popular". Kotaku. http://kotaku.com/5724989/why-minecraft-is-so-damn-popular. Retrieved 30 September 2016.
- Gnade, Mike. "What is an indie game?". The Indie Game Magazine. http://www.indiegamemag.com/what-is-an-indie-game/. Retrieved 30 September 2016.
- Gril, Juan. "The state of indie Gaming". Gamasutra. http://www.gamasutra.com/view/feature/3640/the_state_of_indie_gaming.php. Retrieved 30 September 2016.
- Carroll, Russell. "Indie Innovation?". GameTunnel. http://www.gametunnel.com/indie-innovation-article.php. Retrieved 30 September 2016.
- Crossley, Rob. "Indie game studios 'will always be more creative'". Market for Home Computing and Video Games. http://www.mcvuk.com/news/34326/Indie-game-studios-will-always-be-more-creative. Retrieved 30 September 2016.
- Irwin, Mary Jane. "Indie Game Developers Rise Up". Forbes. http://www.forbes.com/2008/11/20/games-indie-developers-tech-ebiz-cx_mji_1120indiegames.html. Retrieved 30 September 2016.