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Screenshot of osu! gameplay.

osu! is a rhythm game made by Dean "Peppy" Herbert in 2007. It has gotten good reviews and has been recommended by professional gamers as a way of improving cursor aim and gaining advantage in other games.[1][2] A repository of the game, mostly written in C#, can be found in GitHub.[3]

Most of the levels (beatmaps) are made by the community, which are made with the level creator that is in the game.

osu! has 4 game modes, osu!standard, osu!taiko, osu!catch and osu!mania. osu!standard is the most popular one.

References[change | change source]

  1. Carpenter, Nicole (2019-07-16). "Gamers with godlike reflexes are racing to break world records in this rhythm game". PC Gamer. Retrieved 2021-04-26.
  2. Webb, Kevin. "Professional gamers like Ninja use this music game to practice their aim and improve their mouse skills — here's how you can play for free". Business Insider. Retrieved 2021-04-26.
  3. ppy/osu, ppy, 2021-04-26, retrieved 2021-04-26