SimCity 2000

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SimCity 2000
Developer(s) Maxis
Full Fat (GBA)
Publisher(s) Maxis, Electronic Arts
DSI Games/Zoo Digital (GBA)
Designer(s) Will Wright, Fred Haslam
Composer(s) Sue Kasper
Series SimCity
Platform(s) Mac OS, DOS, Amiga, Microsoft Windows, Various, SNES, Sega Saturn, PlayStation, N64, GBA, PSN, OS/2
Release date(s) 1994 (Mac OS, Amiga, DOS)
1995 (SNES, Saturn, Microsoft Windows)
1996 (PlayStation)
1998 (N64)
2000 (N64DD)
2008 (PSN)
Genre(s) Simulation
City-building game
Mode(s) Single player
Rating(s) ELSPA: 3+
Media 3½-inch floppy disks
Compact Disc, Digital Distribution PSN
System requirements

CPU 486 33 MHz, 20MB hard disk space

Input methods Keyboard and mouse

SimCity 2000 is a city building computer game released in 1994. It is the sequel to SimCity. It had a lot of new things such as more power plants, hills and mountains, subways, water pipes, prisons, schools, libraries, museums, and hospitals. There were also roads, highways, and other buildings.

The game also had different scenarios.