Nintendo Land

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Nintendo Land
Developer(s) Nintendo EAD Group No. 2
Publisher(s) Nintendo
Director(s) Takayuki Shimamura
Yoshikazu Yamashita
Producer(s) Katsuya Eguchi
Composer(s) Hajime Wakai
Ryo Nagamatsu
Platform(s) Wii U
Release date(s)
  • NA November 18, 2012
  • EU/AUS November 30, 2012

  • JP December 8, 2012
Genre(s) Party game
Mode(s) Single-player, multiplayer
Rating(s) ESRB: E10+
Media Wii U optical disc, digital distribution

Nintendo Land is a video game for the Wii U game console that was developed by Nintendo Entertainment Analysis and Development and published by Nintendo. It was released with the console's launch in North America on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012. It is sold with the Deluxe/Premium Wii U bundles in North America, Europe, and Australia. The game is intended to demonstrate the abilities of the Wii U and the Wii U GamePad.[source?]

Minigames[change | change source]

The game takes place in an amusement park, which acts as the game's hub (setting). The park's attractions are twelve minigames based on Nintendo's most popular video game series. Attractions include minigames based on The Legend of Zelda, Metroid, Mario, and Donkey Kong. There are three kinds of attractions: team attractions, solo attractions, and competitive attractions. In team attractions, players work as teams. In solo attractions, only one player can play the attraction. In competitive attractions, players play against each other. Except in solo attractions, up to five players can play at a time. Completing attractions and meeting certain objectives earn the player coins. Coins can be used in a single-player pachinko minigame. Completing pachinko stages will give the player new items to decorate the game's hub area.