Pokémon Puzzle League
|Pokémon Puzzle League|
|Publisher(s)||Nintendo of America|
|Designer(s)||Genyo Takeda (producer)|
|Platform(s)||Nintendo 64, Virtual Console|
|Release date(s)||Nintendo 64
|Rating(s)||ESRB: Everyone (E)
Pokémon Puzzle League is a puzzle video game for the Nintendo 64 game console. It was released in North America and Europe in 2000. Unlike most Pokémon games, it was never released in Japan. It is based upon Nintendo's Panel de Pon puzzle video game series, with a Pokémon theme. It is the only game to take place in the Pokémon anime universe. It was released for the Wii's Virtual Console in 2008.
Gameplay[change | change source]
Players clear blocks that come down by lining them up in horizontal or vertical lines of three or more blocks. The lines have to have the same kind of block. As new blocks come down, the playfield rises. If it makes it to the top, the player loses. The player can stop the playfield from rising by clearing blocks. In two-player games, clearing more than one line at once causes "garbage" blocks to come down on the opponent's side of the field. Garbage blocks can be cleared by clearing lines below it.
The game has 2D and 3D modes. In 3D mode, the playfield is a cylinder that is 18 blocks wide.
In two-player games, players can select one of fourteen Pokémon trainers to play as. Unlike other Pokémon games, trainers and their Pokémon do not have an effect on the gameplay.