Star Wars Rogue Squadron III: Rebel Strike
Star Wars Rogue Squadron III: Rebel Strike | |
---|---|
Developer(s) | Factor 5 |
Publisher(s) | LucasArts |
Director(s) | Julian Eggebrecht |
Producer(s) | Brett Tosti |
Artist(s) | Paul Topolos |
Composer(s) | Chris Hülsbeck Jake Jacobson |
Series | Star Wars |
Platform(s) | GameCube |
Release | October 21, 2003 (North America) November 7, 2003 (PAL) |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Star Wars Rogue Squadron III: Rebel Strike is an action video game. It was published by Factor 5 and was developed by LucasArts.[1]
The game was released on October 21, 2003 in North America and on November 7, 2003 in PAL regions. It was only released for the Nintendo GameCube.[2]
The game's setting is during the Galactic Empire and Rebel Alliance war. In the game, the player plays as Luke Skywalker and they try to destroy enemies while looking for a new base after Imperial forces invaded Yavin 4 and took over their old one. The game also added the long wanted multiplayer modes.[3]
It is the sequel to the 2001 game Star Wars Rogue Squadron II: Rogue Leader.
Reception
[change | change source]The game recieved mixed reviews from game critics. Critics said that they liked the multiplayer co-op, the flight missions, audio, and gameplay.[4][5] However, they also said that they didn't like the on-foot missions.[6][7]
References
[change | change source]- ↑ "Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
- ↑ "Inside Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
- ↑ "Rebel Strike's Multiplayer Mode". IGN. Retrieved March 23, 2024.
- ↑ "Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
- ↑ "Star Wars Rogue Squadron III: Rebel Strike Review". GameSpot. Retrieved March 22, 2024.
- ↑ "Star Wars Rogue Squadron III: Rebel Strike". Eurogamer. Retrieved March 23, 2024.
- ↑ "Star Wars Rogue Squadron III: Rebel Strike". Nintendo Life. Retrieved March 23, 2024.