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Star Wars Rogue Squadron III: Rebel Strike

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Star Wars Rogue Squadron III: Rebel Strike
Developer(s)Factor 5
Publisher(s)LucasArts
Director(s)Julian Eggebrecht
Producer(s)Brett Tosti
Artist(s)Paul Topolos
Composer(s)Chris Hülsbeck
Jake Jacobson
SeriesStar Wars
Platform(s)GameCube
ReleaseOctober 21, 2003
(North America)
November 7, 2003
(PAL)
Genre(s)Action
Mode(s)Single-player, multiplayer

Star Wars Rogue Squadron III: Rebel Strike is an action video game. It was published by Factor 5 and was developed by LucasArts.[1]

The game was released on October 21, 2003 in North America and on November 7, 2003 in PAL regions. It was only released for the Nintendo GameCube.[2]

The game's setting is during the Galactic Empire and Rebel Alliance war. In the game, the player plays as Luke Skywalker and they try to destroy enemies while looking for a new base after Imperial forces invaded Yavin 4 and took over their old one. The game also added the long wanted multiplayer modes.[3]

It is the sequel to the 2001 game Star Wars Rogue Squadron II: Rogue Leader.

Reception

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The game recieved mixed reviews from game critics. Critics said that they liked the multiplayer co-op, the flight missions, audio, and gameplay.[4][5] However, they also said that they didn't like the on-foot missions.[6][7]

References

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  1. "Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
  2. "Inside Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
  3. "Rebel Strike's Multiplayer Mode". IGN. Retrieved March 23, 2024.
  4. "Star Wars Rogue Squadron III: Rebel Strike". IGN. Retrieved March 23, 2024.
  5. "Star Wars Rogue Squadron III: Rebel Strike Review". GameSpot. Retrieved March 22, 2024.
  6. "Star Wars Rogue Squadron III: Rebel Strike". Eurogamer. Retrieved March 23, 2024.
  7. "Star Wars Rogue Squadron III: Rebel Strike". Nintendo Life. Retrieved March 23, 2024.

Other websites

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