Chrono Trigger

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Chrono Trigger
Developer(s) Square
Publisher(s) Super Nintendo Entertainment System
JP Square
NA Square Soft, Inc.
JP Square
NA Square Electronic Arts
Designer(s) Kazuhiko Aoki (producer)
Takashi Tokita (director)
Yoshinori Kitase (director)
Akihiko Matsui (director)
Akira Toriyama (character designer)
Yuuji Horii (supervisor)
Hironobu Sakaguchi (supervisor)
Masato Kato (story planner)
Yasunori Mitsuda (composer)
Nobuo Uematsu (composer)
Noriko Matsueda (composer)
Series Chrono
Platform(s) Super Famicom / Super Nintendo Entertainment System, PlayStation
Release date(s) Super Nintendo Entertainment System
JP March 11, 1995
NA August 22, 1995
JP November 2, 1999
NA June 29, 2001
Genre(s) Console role-playing game
Mode(s) Single-player
Rating(s) Super Nintendo Entertainment System
ESRB: K-A (Kids to Adults)
ESRB: T (Teen)
CERO: A (All Ages)
Media 32-megabit cartridge (Super Nintendo Entertainment System), 1 CD-ROM (PlayStation)
Input methods Gamepad

Chrono Trigger (クロノ・トリガー Kurono Torigā?) is a role-playing video game made by Square Soft for the Super NES game console.

Plot[change | change source]

In the year 1000 A.D. lives a boy named Crono, who was destined to save the world from Lavos, an evil being who was born in the year 65,000,000 B.C., and wreaks havoc in other time periods as well. Lavos burrows into the earth, gaining strength by absorbing its resources. Lavos claims the world in the year 1999 A.D., and the future, in the year 2300 A.D., is nearly non-existent. There are very few people, plants are dead, there's hardly any place to rest in the future. Back to 1000 A.D. Crono goes to the Millennial Fair, and meets up with the princess of Guardia, Princess Nadia, or Marle. Marle loses her pendant, which she guards with her life. Crono then gives it back to her (she lost it because they ran into each other), and the two walk around the fair for a bit.

That is, until Marle decides to step into the Telepod. When she steps into the Telepod, her pendant reacts, and the Telepod carries her to the year 600 A.D. from the year 1000 A.D. Crono and Lucca then set out to rescue Marle (Lucca joins shortly after Crono goes), and they succeed, eventually learn of Magus, get the Masamune, and then try and kill Magus, but fail. Then they learn that Lavos is the real enemy and not Magus, and they also learn of the birth of Lavos in 65,000,000 B.C., as well as the kingdom of Zeal in the year 12,000 B.C., where the evil queen Zeal resides. Zeal gathers her evil energy from Lavos, and hopes to rule the world with him. Basically, the story is about stopping Lavos from conquering the time periods in the game.

Gameplay[change | change source]

Chrono Trigger is a role-playing game. It was one of the first games to let the player see the enemies on the world before they fight them, and when he or she goes into a battle, the enemies and characters fight without going into a separate battle screen like other RPGs like Final Fantasy and Dragon Quest did at the time.

Reception[change | change source]

Chrono Trigger is thought to be one of the best Super NES games, and one of the best role-playing games too. It got great reviews, praising it for its story, gameplay, and innovation.

Re-releases[change | change source]

Chrono Trigger was first re-released on the PlayStation with Final Fantasy IV on Final Fantasy Chronicles. It was given good reviews, but reviewers were unhappy with the long load times whenever going into a menu or battle. Chrono Trigger was re-released for the Nintendo DS as Chrono Trigger DS. It has the same graphics and extras from the PlayStation version along with other extras such as new dungeons.

Other websites[change | change source]