|Crash of the Titans|
|Developer(s)||Radical Entertainment (PlayStation 2, Wii & Xbox 360)|
Amaze Entertainment (Game Boy Advance & Nintendo DS)
SuperVillain Studios (PlayStation Portable)
|Composer(s)||Marc Baril (home console)|
Nathaniel Papadakis (handheld)
|Platform(s)||PlayStation 2, Xbox 360, Game Boy Advance, Wii, PlayStation Portable, Nintendo DS|
|Release||PlayStation 2, Xbox 360 & Game Boy Advance|
Crash of the Titans is a video game. It was published by Sierra Entertainment. It was developed by Radical Entertainment for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. The Game Boy Advance and Nintendo DS versions of the game were developed by Amaze Entertainment. The game was first released in North America on October 3, 2007, in Europe on October 12, 2007 and in Australia on October 25, 2007. It is the first game in the Crash Bandicoot series not to have a Japanese release.
Crash of the Titans is the fourteenth Crash Bandicoot video game. It is the first "Mutant" Crash game. The game's story is about the discovery of a substance known as "Mojo". The main antagonist of the series, Doctor Neo Cortex, plans to use this and turn the inhabitants of the Wumpa islands into an army of loyal mutants known as "Titans". The protagonist of the game, Crash Bandicoot, must stop Cortex by using the technique of "jacking". He does this to take control and destroy Cortex's Titans.
The game was given a mixed review by video game critics. Critics did not like that the game was very short. They did, however, liked the variety in the game. However, Crash of the Titans was nominated for two awards.