Geometry Dash

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Geometry Dash
Developer(s)Robert Topala
Publisher(s)RobTop Games Edit this on Wikidata
Designer(s)Robert Topala Edit this on Wikidata
EngineCocos 2D-X (heavily modified Unity 4)[1]
Platform(s)Android
iOS
macOS
Microsoft Windows
Windows Phone Edit this on Wikidata
ReleaseAugust 13, 2013
Genre(s)Platform
rhythm game
arcade-style video game Edit this on Wikidata
Mode(s)Multiplayer
single-player Edit this on Wikidata

Geometry Dash(GD) is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels. Players can create levels in the editor, and play levels made by other players. To finish levels, they have to get through the whole level without dying to an obstacle. They can collect items such as coins, stars, orbs, diamonds, moons, and Demon Keys for the wide selection of Icon chests. There are a variety of game modes in the game, such as the cube, ship, ball, UFO, wave, robot, spider, and the swing (also known as the Swingcopter or Swing Copter), And the recently-added platformer mode.

Gameplay[change | change source]

The player uses the keyboard, touch screen, controller, mouse, etc. to control the icon. Ingame currencies in Geometry Dash can range from being easy to hard to collect. Ways to collect currency are by completing quests and lists for diamonds and completing map packs for secret coins and stars. Beating rated levels will give orbs. Collecting the user coins will unlock user coin achievements.

References[change | change source]

Other websites[change | change source]