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Roblox is an online game platform and game creation system developed by Roblox Corporation. It allows users to create games and play games created by other users. Founded by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox's history, it was small. Roblox began to grow rapidly in the second half of the 2010s.

Roblox is free-to-play, with in-game purchases available through a virtual currency called "Robux". As of August 2020, Roblox had over 164 million monthly active users, with it being played by over half of all children aged under 16 in the United States.

Roblox has received generally positive reviews..

History[change | change source]

2005[change | change source]

Roblox was originally called Dynablocks. Dynablocks was worked on from 2004 to 2005, but only the developers and very few players could develop games. Dynablocks had two features: Build Mode and Challenge Mode. In May 2005, Dynablocks was renamed to its current name "Roblox". New features were added, including logging in and logging out, building more complex things, and special Roblox points. During this time, Roblox was only available in beta to certain players.

2006-2009[change | change source]

Roblox had another big change in 2006. In January 2006, Roblox removed their special points and made the multiplayer API, but the API was never used until March 2006. In February 2006, Roblox left beta and was made free for all players. In September 2006, Roblox made changes to the multiplayer API so that players could make their own multiplayer games for free instead of the developers making them.

In May 2007, the Roblox developers began making virtual items, and its first virtual item was a top hat. Roblox also started the Builders Club which is a paid membership.

Guest mode, which is for players that want to play Roblox without making an account, was introduced in 2008. Later, higher forms of the Builders Club (known as the Turbo Builders Club and the Outrageous Builders Club) were started in 2009.

2010[change | change source]

In 2010, the Roblox Studio was changed so that game developers could understand its functions easily.

2013[change | change source]

In 2013, Roblox added dynamic lighting. Its purpose was to make more realistic lighting. This update would eventually receive more updates it the coming years.

2015-2016[change | change source]

In June 2015, Roblox released Smooth Terrain which made the terrain (such as sand, grass, water, etc.) more realistic. On 14 April 2016, Tix was removed.[1]

2017[change | change source]

In February 2017, Roblox has changed their logo. In October 2017, Roblox had removed guests from playing games, though occasionally they don’t have that update and they can still play that way.

2019[change | change source]

In 2019, Builders Club was replaced with Roblox Premium.[2]

2020[change | change source]

In December, 2020 Roblox announced they would no longer require premium to upload clothing, but instead, pay a fee for 10 Robux per clothing. The change went live in March 2021.[3]

2021[change | change source]

In March, 2021, Roblox went public on the New York Stock Exchange with the ticker symbol RBLX.[4]

Games and game passes[change | change source]

Roblox lets its players create their own games using its special program called Roblox Studio. Players on Roblox can build anything they please using the Studio and then publish their game to the Roblox website for everyone to play. If the player knows how to script, they can use it to change the game and make it perform in many different ways.

In some games, the creator may create game passes which will cost a certain amount of Robux (the virtual currency). The game pass is not needed to play the game, but if they buy it, they are usually given special benefits.

Virtual items and currency[change | change source]

Players on Roblox can buy virtual items from the Catalog using virtual currency. This currency is obtained by selling items on Roblox, or by logging in daily if a player has a Builders Club. There is only one currency called Robux (R$), which can only be obtained by purchasing Builders Club (a membership), buying a Robux card from certain shops, or using a credit card or PayPal on the Roblox website. Robux is used to buy items such as Gear (tools to use in-game such as swords and musical instruments) and Hats. In the Character page, players can change their clothing and customize their character as they please. All the virtual items that a player bought from the catalog appear here. Roblox sometimes gives away free items during special events.

Another form of currency that was discontinued were the Tix (Tickets). All players could get a few Tix each day they log into Roblox, and trade those Tix in to get Robux. The Tix were removed from the game in March 2016.[5]

Membership[change | change source]

Builders Club was Roblox's first membership club which could only be joined through purchase. Builders Club gave its members more features in Roblox, such as earning its virtual currency called Robux, and the ability to trade items. Another thing players could do was sell these Limited items (buy-able and sell-able items on the Avatar Shop). There were three types of Builders Club: Classic, Turbo, and Outrageous. Classic was the original Builders Club type and Outrageous was the newest. Players would either buy it monthly, or annually.

In 2019, Roblox's Builder's Club membership was removed and replaced with Premium. Premium is very much like the original Builders Club except it gives players Robux every month instead of every day. Premium players also get access to perks in select games. You can buy this membership through monthly or annual payments.[2]

References[change | change source]

  1. "Saying Goodbye to Tickets". Roblox Blog. 15 March 2016. Retrieved 25 August 2020.
  2. 2.0 2.1 "Introducing Roblox Premium". Roblox Blog. 23 September 2019. Retrieved 25 August 2020.
  3. "Upcoming Changes to Avatar Catalog Upload Requirements". DevForum | Roblox. 10 December 2020. Retrieved 5 April 2021.
  4. "Roblox Goes Public, Wall Street Decides It's Worth Six Bethesdas". Kotaku. Retrieved 5 April 2021.
  5. Sidhwani, Priyansh (12 March 2021). "The History Of Roblox : From 2004 Until Now". TechStory. Retrieved 7 April 2021.