From Wikipedia, the free encyclopedia
Jump to: navigation, search
Developer(s) Re-Logic, Codeglue, Engine Software
Publisher(s) 505 Games[*]
Programmer(s) Andrew "Redigit" Spinks
Platform(s) Microsoft Windows, PlayStation 3, PlayStation 4, PSVita, Xbox 360, Xbox Live, Android, iOS, Windows Phone, 3DS
Release May 16, 2011
Genre(s) Indie side scroller action-adventure/RPG
Mode(s) Single-player, multiplayer

Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic on May 16, 2011. It was originally available on Microsoft Windows, but different ports are available on the Xbox Live, Playstation, Android, iOS, Windows Phone, and 3DS. It is a 2D side-scrolling format, similar to Mario or Mega Man.

Gameplay[change | change source]

It is a wide-open sandbox style game; players may edit the terrain and go anywhere they want to.

There are a wide variety of materials (Called blocks or tiles) that players can use, such as Dirt Blocks, Stone Blocks, Copper Ore, Wood, and many more. Players need the right tools to mine any block. The game begins with the player creating a custom character, and then is placed in a computer-generated world. The players begins with only a few Copper tools, which are used to gather wood, mine blocks, and attack monsters. From these basic Copper tools, the player moves up to stronger armor and weapons. There are bosses in Terraria that the player must defeat. Terraria is much like Minecraft, but it is only two dimensional and includes many more items and bosses. This is Literally a rip-off of minecraft and is much worse than what the original was.

Audio[change | change source]

In Terraria, the music changes depending on which biome/area the player is in.