Terraria

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Terraria
Developer(s) Re-Logic, Codeglue, Engine Software
Programmer(s) Andrew "Redigit" Spinks
Version 1.2.4.1
Platform(s) Microsoft Windows, PlayStation 3, PlayStation 4, PSVita, Xbox 360, Xbox Live, Android, iOS, Windows Phone
Release date(s) May 16, 2011
Genre(s) Indie side scroller action-adventure/RPG
Mode(s) Single-player, multiplayer
System requirements

Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic on May 16, 2011. It was originally available on Microsoft Windows, but different ports are available on the Xbox Live, Playstation, Android, iOS, and Windows Phone. It is a 2D side-scrolling format, similar to Mario or Mega Man.

Gameplay[change | change source]

It is a wide-open sandbox style game; players may edit the terrain and go anywhere they want to.

There are a wide variety of materials (Called blocks) that players can use, such as Dirt Blocks, Stone Blocks, Copper Ore, Wood, and many more. Players need the right tools to mine any block. The game begins with the player creating a custom character, and then is placed in a computer-generated world. The players begins with only a few Copper tools, which are used to gather wood, mine blocks, and attack monsters. From these basic Copper tools, the player moves up to stronger armor and weapons. There are bosses in Terraria that the player must defeat. Terraria is much like Minecraft, but it is only two dimensional and includes many more items and bosses.

Audio[change | change source]

Picture of what Terraria looks like.

In Terraria, the music changes depending on which biome/area the player is in.